• DocumentCode
    1684024
  • Title

    Immersive vehicle simulators for prototyping, training and ergonomics

  • Author

    Kallmann, Marcelo ; Lemoine, Patrick ; Thalmann, Daniel ; Cordier, Frederic ; Magnenat-Thalmann, Nadia ; Ruspa, Cecilia ; Quattrocolo, Silvia

  • Author_Institution
    Virtual Reality Lab, Swiss Fed. Inst. of Technol., Lausanne, Switzerland
  • fYear
    2003
  • Firstpage
    90
  • Lastpage
    95
  • Abstract
    In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real conditions, but as a drawback the system becomes expensive, huge (non mobile), and limited to reflect changes on the vehicle type, dimensions, or interior design. We have implemented different configurations for an immersive vehicle simulator, ranging from the use of a real mockup equipped with force-feedback steering wheel, gearshift and pedals, to fully virtual control metaphors, which are based only on trackers and datagloves. We propose such fully virtual control metaphors as an alternative to minimize the use of physical devices in simulators.
  • Keywords
    automobiles; computer based training; data gloves; digital simulation; ergonomics; force feedback; virtual prototyping; virtual reality; dataglove; ergonomics; force-feedback steering wheel; gearshift; immersive vehicle simulator; pedal; real time graphics simulation; tracker; vehicle driving training; virtual control metaphor; virtual prototyping; virtual reality; Analytical models; Computational modeling; Data gloves; Ergonomics; Force control; Graphics; Vehicle driving; Virtual prototyping; Virtual reality; Wheels;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2003. Proceedings
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-1946-6
  • Type

    conf

  • DOI
    10.1109/CGI.2003.1214452
  • Filename
    1214452