DocumentCode
1684045
Title
Real time detection interface for walking on CAVE
Author
Barrera, Salvador ; Romanos, Piperakis ; Saito, Suguru ; Takahashi, Hiroki ; Nakajima, Masayuki
Author_Institution
Graduate Sch. of Inf. Sci. & Eng., Tokyo Inst. of Technol., Japan
fYear
2003
Firstpage
105
Lastpage
110
Abstract
Presently, most virtual reality systems use upper body parts to interact with objects in the virtual environment. This situation is caused by technological limitations of current interface devices. Starting from this viewpoint we developed a new interface for detecting ankle motions relative to the knee. We believe that hands-free navigation, unlike the majority of navigation techniques based on hand motions, has the greatest potential for maximizing the interactivity of virtual environments since navigation modes are more direct motion of the feet. We therefore, created a simple device to detect ankle movements with rotary encoders sensors. These sensors rotate according to the amount and direction of the movement of the foot. The sensors are attached to a sandal and can be used for many purposes including virtual games. Validation of our approach is given by discussion and illustration of some experimental results.
Keywords
footwear; human computer interaction; image motion analysis; interactive devices; real-time systems; user interfaces; virtual reality; CAVE; ankle motion detection; foot motion sensing device; hand motion; hands-free navigation; knee motion; real-time detection interface; rotary encoder sensor; sandal; virtual environment; virtual game; virtual reality; Foot; Graphics; Information science; Knee; Legged locomotion; Motion detection; Navigation; Virtual environment; Virtual reality; Voltage;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2003. Proceedings
ISSN
1530-1052
Print_ISBN
0-7695-1946-6
Type
conf
DOI
10.1109/CGI.2003.1214454
Filename
1214454
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