DocumentCode
1692522
Title
Cloth simulation based on local adaptive subdivision and merging
Author
Lin, JianZhen ; Tang, Min ; Dong, Jinxiang
Author_Institution
State Key Lab. of CAD&CG, ZheJiang Univ., Hangzhou, China
Volume
1
fYear
2004
Firstpage
718
Abstract
To speed up cloth simulation while achieving realistic simulation results, a local adaptive Catmull-Clark subdivision is adopted in this paper. During the growing phase of cloth simulation, several new particles are added to the system if the cloth grids collide with rigid objects. The cloth grids are merged later when coarse grids are sufficient. In this article, a mass-spring model is developed for rectangle grids. Collision detection and response methods for local adaptive subdivision are also described. The exploitation of cache control instruction set and SIMD instructions allow us to achieve nearly 100% FPU utilization. The algorithm supports tradeoffs between simulation time and realistic results.
Keywords
CAD; cache storage; clothing; digital simulation; fabrics; instruction sets; parallel processing; product design; production engineering computing; FPU utilization; SIMD instructions; cache control instruction set; cloth grid collision; cloth grid merging; cloth simulation; collision detection; computer aided design; computer graphics; local adaptive Catmull-Clark subdivision; local adaptive subdivision; mass-spring model; realistic simulation; rectangle grids; response methods; rigid objects; Adaptive mesh refinement; Animation; Artificial intelligence; Computational modeling; Design automation; Laboratories; Merging; Physics computing; Solid modeling; Springs;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Supported Cooperative Work in Design, 2004. Proceedings. The 8th International Conference on
Print_ISBN
0-7803-7941-1
Type
conf
DOI
10.1109/CACWD.2004.1349119
Filename
1349119
Link To Document