• DocumentCode
    1700964
  • Title

    High-class evaluation method based on game situation

  • Author

    Zhou, Wei ; Liu, Minghui ; Guan, Shouping

  • fYear
    2010
  • Firstpage
    3195
  • Lastpage
    3200
  • Abstract
    The static evaluation used in Chinese chess computer game currently could neither reflect the strength trend of game players objectively nor accomplish the strategic purpose of game players, so a situation-evaluating matrix is defined and the dynamic character of the situation-evaluating strategy is analysed based on game situation´s influence. Furthermore, a high-class evaluation method based on game situation is proposed in which the value of the chessman is searched using artificial intelligence method. The veracity of the evaluation increases in actual game with this method. It is helpful and valuable in the research of a class of discrete event dynamic system.
  • Keywords
    artificial intelligence; computer games; discrete event systems; matrix algebra; Chinese chess computer game; artificial intelligence; discrete event dynamic system; game situation; high-class evaluation method; situation-evaluating matrix; static evaluation; Computers; Estimation; Games; Horses; Optimization; Training; Vehicles; chessman value; discrete event dynamic system; dynamic evaluation strategy; high-class evaluation method; situation-evaluating matrix;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Control and Automation (WCICA), 2010 8th World Congress on
  • Conference_Location
    Jinan
  • Print_ISBN
    978-1-4244-6712-9
  • Type

    conf

  • DOI
    10.1109/WCICA.2010.5554956
  • Filename
    5554956