DocumentCode
1703104
Title
A Noncooperative Spectrum Sensing Game with Maximum Network Throughput
Author
Wang, Wei ; He, Chen
Author_Institution
Dept. of Electron. Eng., Shanghai Jiao Tong Univ., Shanghai, China
fYear
2009
Firstpage
1
Lastpage
6
Abstract
In this paper, we consider a noncooperative cognitive radio network with M selfish secondary users (SUs) opportunistically access N licensed channels. Every SU chooses one channel to sense and subsequently compete to access (based on the sensing outcome) to obtain the channel utility. Different channels may have different utilities. Each SU selfishly makes a sensing decision to maximize its obtained utility. The objective is to design an optimal sensing policy with maximum network throughput. This problem is formulated as a noncooperative game where a stable sensing policy reaches a Nash equilibrium (NE). A novel greedy algorithm with great efficiency is proposed to calculate all pure-strategy NE for a large class of utility functions. By slight modification, the algorithm is able to reach an optimal pure-strategy NE with the maximum network throughput. The algorithm can be practically implemented as a MAC protocol in a distributed way with negligible communication overhead.
Keywords
access protocols; cognitive radio; game theory; greedy algorithms; radio spectrum management; wireless channels; MAC protocol; Nash equilibrium; channel utility; greedy algorithm; maximum network throughput; noncooperative cognitive radio network; noncooperative spectrum sensing game; optimal sensing policy; selfish secondary users; utility function; Centralized control; Cognitive radio; Communication system control; Games; Greedy algorithms; Helium; Iterative algorithms; Nash equilibrium; Optimal control; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Telecommunications Conference, 2009. GLOBECOM 2009. IEEE
Conference_Location
Honolulu, HI
ISSN
1930-529X
Print_ISBN
978-1-4244-4148-8
Type
conf
DOI
10.1109/GLOCOM.2009.5426208
Filename
5426208
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