DocumentCode
1705388
Title
Game-theoretic particle swarm optimization for WMNs
Author
Zhao, Liqiang ; Zhang, Hailin ; Ding, Wei ; Zhang, Jie
Author_Institution
State Key Lab. of Integrated Services Networks, Xidian Univ., Xi´´an
fYear
2008
Firstpage
1
Lastpage
5
Abstract
Game theory is a useful and powerful tool for performance analysis and optimization of wireless mesh networks (WMNs). Based on incompletely cooperative game theory, a mesh router can estimate the game state (e.g., the number of competing nodes), and broadcast this information to its clients. Then all the clients play a cooperative game based on the estimated game state, and achieve the optimal equilibrium strategy. For each client to implement the game independently as it cannot get the game state accurately or timely sometimes, particle swarm optimization is introduced into the game, and a game-theoretic particle swarm optimization scheme (G-PSO) for WMNs is presented in this paper. Simulation results show that G-PSO can increase system throughput and decrease delay, jitter and packet-loss-rate.
Keywords
game theory; jitter; packet radio networks; particle swarm optimisation; G-PSO; WMN; delay; game theory; jitter; mesh router; packet-loss-rate; particle swarm optimization; wireless mesh networks; Access protocols; Broadcasting; Game theory; Media Access Protocol; Multiaccess communication; Particle swarm optimization; Performance analysis; State estimation; Wireless LAN; Wireless mesh networks; Game Theory; MAC; Mesh; Particle Swarm Optimization;
fLanguage
English
Publisher
ieee
Conference_Titel
Personal, Indoor and Mobile Radio Communications, 2008. PIMRC 2008. IEEE 19th International Symposium on
Conference_Location
Cannes
Print_ISBN
978-1-4244-2643-0
Electronic_ISBN
978-1-4244-2644-7
Type
conf
DOI
10.1109/PIMRC.2008.4699395
Filename
4699395
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