DocumentCode
1712271
Title
Avatar control by facial expressions
Author
Guo, Yan ; Zhang, Haihong
Author_Institution
RWCP Multimodal Functions Lab, Kent Ridge Digital Labs, Singapore, Singapore
Volume
3
fYear
2001
fDate
6/23/1905 12:00:00 AM
Firstpage
1351
Lastpage
1354
Abstract
This paper addresses the problem of soft controlling an avatar´s facial expressions by its user´s facial expressions. For example, when a user laughs, the avatar also gives a laughing expression but the avatar does not necessarily mimic the user´s expression exactly. The major challenge here is how to recognize the user´s facial expressions in real time. Unlike conventional approaches trying to recognize universal expressions independent to individuals, we use a personalized scheme to recognize facial expressions. We represent facial movements by facial motion graph (FMG), which is based on feature points and their relations. Expression discrimination is achieved by analyzing the similarity between the new FMG and the person´s FMG models of known expressions using continuous dynamic programming. Experiments show excellent accuracy and near real time speed of the system
Keywords
computer animation; dynamic programming; face recognition; feature extraction; real-time systems; user interfaces; virtual reality; avatar facial expressions; dynamic programming; expression discrimination; facial motion graph; feature points; real time systems; similarity; user facial expression; weighted local distance; Automatic control; Avatars; Communication system control; Dynamic programming; Face recognition; Facial animation; Financial advantage program; MPEG 4 Standard; Real time systems; Videoconference;
fLanguage
English
Publisher
ieee
Conference_Titel
Fuzzy Systems, 2001. The 10th IEEE International Conference on
Conference_Location
Melbourne, Vic.
Print_ISBN
0-7803-7293-X
Type
conf
DOI
10.1109/FUZZ.2001.1008908
Filename
1008908
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