DocumentCode
1712916
Title
An epidemic game between contents in a wireless network
Author
Altman, Eitan
Author_Institution
INRIA Sophia-Antipolis, Sophia-Antipolis, France
fYear
2012
Firstpage
1088
Lastpage
1091
Abstract
Consider a town with N competing sources of content where each one wishes to disseminate its own content and thus to make its content available to as many destination users as possible. A content here may stand for information about some cultural event or the list of hotels in town or the weather report. The dissemination to the potential destination is done through a fleet of M mobile relays. The rate of dissemination of content of a given source to its potential destinations depends on how many relays have a copy of the content. We therefore focus on the problem of competition over the access to relays. Each source has to trade between the access costs and and the availability of his content in the relays. As access cost we consider here the transmission power used by the source. The power used determines the coverage of the transmission and thus the probability of reaching some relay. We model the competition using stochastic game approaches and then obtain the structure of the equilibrium strategies.
Keywords
probability; stochastic games; telecommunication network routing; wireless channels; N competing sources; access costs; content availability; cultural event; destination users; epidemic game; mobile relays; probability; relay access; stochastic game; transmission power; wireless network; Cities and towns; Dynamic programming; Games; History; Mobile communication; Relays; Stochastic processes;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless Communication Systems (ISWCS), 2012 International Symposium on
Conference_Location
Paris
ISSN
2154-0217
Print_ISBN
978-1-4673-0761-1
Electronic_ISBN
2154-0217
Type
conf
DOI
10.1109/ISWCS.2012.6328536
Filename
6328536
Link To Document