• DocumentCode
    1721549
  • Title

    Object-oriented design of a scene generation simulation

  • Author

    Wieland, Frederick ; Heckathorn, Harry ; Szabo, Alex ; Haynes, John

  • Author_Institution
    Naval Res. Lab., Washington, DC, USA
  • fYear
    1994
  • Firstpage
    174
  • Lastpage
    180
  • Abstract
    This paper describes the object-oriented design of a physics-based simulation called the strategic scene generation model. Scientific codes in general, and physics codes in particular, have suffered from a lack of application of object-oriented technology to their domain problems. The main result of this paper is that by using the object-oriented concepts of dynamic binding and data encapsulation, integration of disparate physics models written with different programming styles by different groups becomes much easier, and the time to maintain such code is greatly reduced. The application of such techniques in other scientific domains ought to achieve similar results
  • Keywords
    data encapsulation; digital simulation; object-oriented programming; physics computing; rendering (computer graphics); code maintenance; data encapsulation; disparate physics models; dynamic binding; object-oriented design; object-oriented technology; physics codes; physics-based simulation; programming styles; rendering; scene generation simulation; strategic scene generation model; Computational modeling; Computer simulation; Dynamic programming; Laboratories; Layout; Missiles; Object oriented modeling; Object oriented programming; Physics; Radiometry;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Symposium, 1994., 27th Annual
  • Conference_Location
    La Jolla, CA
  • Print_ISBN
    0-8186-5620-4
  • Type

    conf

  • DOI
    10.1109/SIMSYM.1994.283099
  • Filename
    283099