• DocumentCode
    1721555
  • Title

    Partial Reed Solomon codes for erasure channels

  • Author

    Karande, Shirish S. ; Radha, Hayder

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Michigan State Univ., East Lansing, MI, USA
  • fYear
    2003
  • Firstpage
    82
  • Lastpage
    85
  • Abstract
    We introduce a new family of linear block codes, which we refer to as partial Reed Solomon (PRS) codes. These codes are specifically designed and optimized for real-time multimedia communication over packet-based erasure channels. Based on the constraints and flexibilities of real-time applications, we define a performance measure, message throughput (τm), which is suitable for these applications. This measure differentiates the notion of optimum codes for the target multimedia applications as compared to performance measures that are used for nonreal-time data. Based on the proposed measure, we combine the advantages of lowering the density of a code for near capacity performance with the high decoding efficiency of Reed Solomon (RS) codes, in order to design optimum PRS codes. Then, we demonstrate, through an example of a binary erasure channel (BEC), that at near-capacity coding rates, the appropriate design of a PRS code can outperform an RS-code. We extend this analysis and optimization for a general BEC over a wide range of channel conditions. Moreover, as compared with RS codes, the proposed PRS codes provide a significantly improved graceful degradation when the number of losses exceeds the number of parity symbols within the code block. This is a highly desirable feature for real-time multimedia applications.
  • Keywords
    Reed-Solomon codes; block codes; channel capacity; linear codes; multimedia communication; optimisation; binary erasure channel; channel capacity; coding rates; decoding efficiency; linear block codes; linear codes; message throughput; nonreal-time data; packet-based erasure channels; partial Reed Solomon codes; real-time multimedia communication; Block codes; Decoding; Degradation; Density measurement; Design optimization; Multimedia communication; Performance loss; Reed-Solomon codes; Resilience; Throughput;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Theory Workshop, 2003. Proceedings. 2003 IEEE
  • Print_ISBN
    0-7803-7799-0
  • Type

    conf

  • DOI
    10.1109/ITW.2003.1216700
  • Filename
    1216700