DocumentCode
1738213
Title
Modeling human operators in constructive simulations through agents
Author
Geist, Jonathan ; Kumar, Patchigolla Gran ; Narayanan, S. ; Hoagland, David ; Martin, Edward
Author_Institution
Wright State Univ., Dayton, OH, USA
Volume
2
fYear
2000
fDate
2000
Firstpage
1075
Abstract
The article describes a novel approach wherein software agents observe human operator actions in an interactive simulation environment, and use genetic algorithm-based learning methods to map human operator actions to the state of the world with which the operator interacts. The state information is primarily about the environment and cockpit presented through the interface in the interactive simulation environment. The context is information processing and problem solving in a complex, dynamic, and hostile environment. The paper describes the overall approach, the components of a computational architecture, the problem scenario modeled, and preliminary results of the application
Keywords
aerospace simulation; aircraft computers; digital simulation; genetic algorithms; interactive systems; software agents; cockpit; computational architecture; constructive simulations; genetic algorithm-based learning methods; hostile environment; human operator actions; human operator modeling; information processing; interactive simulation environment; problem scenario; problem solving; software agents; state information; Computational modeling; Computer architecture; Genetics; Humans; Information processing; Learning systems; Military computing; Predictive models; Problem-solving; Software agents;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics, 2000 IEEE International Conference on
Conference_Location
Nashville, TN
ISSN
1062-922X
Print_ISBN
0-7803-6583-6
Type
conf
DOI
10.1109/ICSMC.2000.885994
Filename
885994
Link To Document