DocumentCode
1738939
Title
Integrated system for skin deformation
Author
Cordier, Frederic ; Magnenat-Thalmann, Nadia
Author_Institution
MIRALab, Geneva Univ., Switzerland
fYear
2000
fDate
2000
Firstpage
2
Lastpage
8
Abstract
We present an integrated system for skin deformation that is able to handle deformations due to both the skeleton animation and collisions. This method is based on a physically-based deformation of a skin surface linked to a reference shape; the reference shape is animated with a geometric deformation. Collision detection has been implemented to avoid penetration. Our method for collision response consists of a kinematical correction of positions and forces during the simulation. The resulting model of the skin deformation enables an efficient simulation and interaction of the skin with deformable objects. Results are presented as examples
Keywords
computational geometry; computer animation; deformation; collision detection; collision response; collisions; deformable objects; geometric deformation; grasping objects; integrated system; kinematical correction; penetration; physically-based deformation; reference shape; skeleton animation; skin deformation; skin surface; Animation; Application software; Computational modeling; Deformable models; Humans; Medical simulation; Shape; Skeleton; Skin; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation 2000. Proceedings
Conference_Location
Philadelphia, PA
ISSN
1087-4844
Print_ISBN
0-7695-0683-6
Type
conf
DOI
10.1109/CA.2000.889016
Filename
889016
Link To Document