• DocumentCode
    1744340
  • Title

    The texture animator

  • Author

    Strnad, Damjan ; Guid, Nikola

  • Author_Institution
    Fac. of Electr. Eng. & Comput. Sci., Maribor Univ., Slovenia
  • fYear
    2000
  • fDate
    16-16 June 2000
  • Firstpage
    247
  • Lastpage
    252
  • Abstract
    This paper discusses three distinct techniques for the animation of procedural textures and describes a software tool. Animation is attained by moving the rendered point before the texture evaluation, changing the definition of the texture space or changing the texture colour mapping. Examples are given for textures based on noise and turbulence functions in order to simulate natural phenomena. Some phases of the texture animation process can be automated using a code generator supported by a library of animation effects. Aspects of practical implementation are discussed and Renderman compliant code is presented.
  • Keywords
    computer animation; image texture; realistic images; rendering (computer graphics); software tools; Renderman compliant code; animation tool; code generator; computer graphics; image realism; natural phenomena; noise; photo-realism; rendered point; rendered scenes; rendering; software library; software tool; texture animator; texture colour mapping; texture space; turbulence; Animation; Colored noise; Computer graphics; Computer science; Layout; Libraries; Rendering (computer graphics); Software tools; Surface texture; Writing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology Interfaces, 2000. ITI 2000. Proceedings of the 22nd International Conference on
  • Conference_Location
    Pula, Croatia
  • ISSN
    1330-1012
  • Print_ISBN
    953-96769-1-6
  • Type

    conf

  • Filename
    915933