• DocumentCode
    1770352
  • Title

    Transforming Minecraft into a research platform

  • Author

    Engelbrecht, Herman A. ; Schiele, Gregor

  • Author_Institution
    MIH Media Lab., Stellenbosch Univ., Stellenbosch, South Africa
  • fYear
    2014
  • fDate
    10-13 Jan. 2014
  • Firstpage
    257
  • Lastpage
    262
  • Abstract
    Experimental evaluation of MMVE research is mostly based on simulation. To convince industry of the advantages of alternate MMVE architectures requires experimental results obtained from using a commercially deployed MMVE, such as Minecraft. In this paper we describe the transformation of Minecraft into a flexible research platform, that allows researchers to modify Minecraft on different layers and functional areas. As proof-of-concept we replace Minecraft´s client/server architecture with a distributed server cluster. The Minecraft virtual environment is distributed amongst the server cluster, allowing for migration of users between nodes of the cluster. This is achieved without modifying the Minecraft client and with minimal modification of the server.
  • Keywords
    client-server systems; peer-to-peer computing; MMVE research; P2P functionality; alternate MMVE architectures; commercial massively multiuser virtual environments; distributed server cluster; experimental evaluation; functional areas; minecraft client-server architecture; minecraft transformation; minecraft virtual environment; proof-of-concept system; research platform; Avatars; Computer architecture; Games; Peer-to-peer computing; Servers; Software; Virtual environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Communications and Networking Conference (CCNC), 2014 IEEE 11th
  • Conference_Location
    Las Vegas, NV
  • Print_ISBN
    978-1-4799-2356-4
  • Type

    conf

  • DOI
    10.1109/CCNC.2014.6866580
  • Filename
    6866580