DocumentCode
1770352
Title
Transforming Minecraft into a research platform
Author
Engelbrecht, Herman A. ; Schiele, Gregor
Author_Institution
MIH Media Lab., Stellenbosch Univ., Stellenbosch, South Africa
fYear
2014
fDate
10-13 Jan. 2014
Firstpage
257
Lastpage
262
Abstract
Experimental evaluation of MMVE research is mostly based on simulation. To convince industry of the advantages of alternate MMVE architectures requires experimental results obtained from using a commercially deployed MMVE, such as Minecraft. In this paper we describe the transformation of Minecraft into a flexible research platform, that allows researchers to modify Minecraft on different layers and functional areas. As proof-of-concept we replace Minecraft´s client/server architecture with a distributed server cluster. The Minecraft virtual environment is distributed amongst the server cluster, allowing for migration of users between nodes of the cluster. This is achieved without modifying the Minecraft client and with minimal modification of the server.
Keywords
client-server systems; peer-to-peer computing; MMVE research; P2P functionality; alternate MMVE architectures; commercial massively multiuser virtual environments; distributed server cluster; experimental evaluation; functional areas; minecraft client-server architecture; minecraft transformation; minecraft virtual environment; proof-of-concept system; research platform; Avatars; Computer architecture; Games; Peer-to-peer computing; Servers; Software; Virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Communications and Networking Conference (CCNC), 2014 IEEE 11th
Conference_Location
Las Vegas, NV
Print_ISBN
978-1-4799-2356-4
Type
conf
DOI
10.1109/CCNC.2014.6866580
Filename
6866580
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