DocumentCode
1782451
Title
On the impact of virtual environment in trust building: E-commerce perspective
Author
Ahsan Rajon, S.A. ; Rahman, Md Mamunur
Author_Institution
Sch. of Sci., Eng. & Technol., Khulna Univ., Khulna, Bangladesh
fYear
2014
fDate
8-10 March 2014
Firstpage
224
Lastpage
229
Abstract
Virtual Reality is an important aspect of the state-of-art technologies. The emerging trend to integrate the highest level of interactivity in the computer-oriented activities like web pages has introduced a new dimension in various aspects of computer-oriented services. Electronic commerce (e-commerce) is such a sector, which may be greatly facilitated with the touch of interactive virtual reality or virtual environment. This research mainly aims to develop a trust establishment model for electronic commerce activities. This paper focuses on the usability of virtual reality and virtual environments in establishing trust in electronic commerce and related issues. We perform an extensive analysis on the current electronic commerce infrastructure and evaluate the effectiveness of virtual environment from the point of view of customer relationship management, trust-worthiness and customer satisfaction. An effective framework of integrating virtual reality with e-commerce is also presented in this paper. This paper also investigates the applicability of virtual reality and virtual environment for trust management in online shopping. The prime contribution of this paper is, it proposes an effective trust-building model to enhance the customer-seller relationship in e-commerce and provides a robust framework for the same. A survey has also been conducted evaluating the acceptability of proposed framework. Comprehensive recommendations on e-commerce-trust formation model in developing countries and its prospects and constraints are provided in this paper too.
Keywords
Internet; customer satisfaction; electronic commerce; retail data processing; virtual reality; Web pages; customer relationship management; customer satisfaction; e-commerce; electronic commerce activities; online shopping; trust-worthiness; virtual reality; Buildings; Computers; Electronic commerce; Internet; Solid modeling; Virtual environments; Customer Relationship Management; Customer Trust Management.); E-Commerce Trust; Electronic Commerce; Virtual Environments; Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer and Information Technology (ICCIT), 2013 16th International Conference on
Conference_Location
Khulna
Type
conf
DOI
10.1109/ICCITechn.2014.6997329
Filename
6997329
Link To Document