DocumentCode
1794276
Title
Efficient modal sound synthesis on GPUs
Author
Rausch, Dominik ; Hentschel, Bernd ; Kuhlen, Torsten
Author_Institution
Virtual Reality Group, RWTH Aachen Univ., Aachen, Germany
fYear
2014
fDate
29-29 March 2014
Firstpage
13
Lastpage
18
Abstract
Modal sound synthesis is a useful method to interactively generate sounds for Virtual Environments. Forces acting on objects excite modes, which then have to be accumulated to generate the output sound. Due to the high audio sampling rate, algorithms using the CPU typically can handle only a few actively sounding objects. Additionally, force excitation should be applied at a high sampling rate. We present different algorithms to compute the synthesized sound using a GPU, and compare them to CPU implementations. The GPU algorithms shows a significantly higher performance, and allows many sounding objects simultaneously.
Keywords
audio signal processing; signal sampling; virtual reality; CPU implementation; GPU algorithm; audio sampling rate; force excitation; modal sound synthesis; synthesized sound; virtual environment; Equations; Force; Graphics processing units; Instruction sets; Kernel; Mathematical model; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
VR Workshop: Sonic Interaction in Virtual Environments (SIVE), 2014 IEEE
Conference_Location
Minneapolis, MN
Type
conf
DOI
10.1109/SIVE.2014.7006284
Filename
7006284
Link To Document