• DocumentCode
    1794276
  • Title

    Efficient modal sound synthesis on GPUs

  • Author

    Rausch, Dominik ; Hentschel, Bernd ; Kuhlen, Torsten

  • Author_Institution
    Virtual Reality Group, RWTH Aachen Univ., Aachen, Germany
  • fYear
    2014
  • fDate
    29-29 March 2014
  • Firstpage
    13
  • Lastpage
    18
  • Abstract
    Modal sound synthesis is a useful method to interactively generate sounds for Virtual Environments. Forces acting on objects excite modes, which then have to be accumulated to generate the output sound. Due to the high audio sampling rate, algorithms using the CPU typically can handle only a few actively sounding objects. Additionally, force excitation should be applied at a high sampling rate. We present different algorithms to compute the synthesized sound using a GPU, and compare them to CPU implementations. The GPU algorithms shows a significantly higher performance, and allows many sounding objects simultaneously.
  • Keywords
    audio signal processing; signal sampling; virtual reality; CPU implementation; GPU algorithm; audio sampling rate; force excitation; modal sound synthesis; synthesized sound; virtual environment; Equations; Force; Graphics processing units; Instruction sets; Kernel; Mathematical model; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    VR Workshop: Sonic Interaction in Virtual Environments (SIVE), 2014 IEEE
  • Conference_Location
    Minneapolis, MN
  • Type

    conf

  • DOI
    10.1109/SIVE.2014.7006284
  • Filename
    7006284