• DocumentCode
    179814
  • Title

    Low complexity connectivity driven dynamic geometry compression for 3D Tele-Immersion

  • Author

    Mekuria, Rufael ; Cesar, Pablo ; Bulterman, Dick

  • fYear
    2014
  • fDate
    4-9 May 2014
  • Firstpage
    6162
  • Lastpage
    6166
  • Abstract
    Geometry based 3D Tele-Immersion is a novel emerging media application that involves on the fly reconstructed 3D mesh geometry. To enable real-time communication of such live reconstructed mesh geometry over a bandwidth limited link, fast dynamic geometry compression is needed. However, most tools and methods have been developed for compressing synthetically generated graphics content. These methods achieve good compression rates by exploiting topological and geometric properties that typically do not hold for reconstructed mesh geometry. The live reconstructed dynamic geometry is causal and often non-manifold, open, non-oriented and time-inconsistent. Based on our experience developing a prototype for 3D Teleimmersion based on live reconstructed geometry, we discuss currently available tools. We then present our approach for dynamic compression that better exploits the fact that the 3D geometry is reconstructed and achieve a state of art rate-distortion under stringent real-time constraints.
  • Keywords
    computational complexity; mesh generation; video coding; 3D mesh geometry reconstruction; 3D teleimmersion; low complexity connectivity driven dynamic geometry compression; Encoding; Geometry; Image coding; Image reconstruction; Quantization (signal); Three-dimensional displays; Transform coding; 3D Mesh Compression; 3D Tele-immersion; dynamic geometry compression; tele-presence;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech and Signal Processing (ICASSP), 2014 IEEE International Conference on
  • Conference_Location
    Florence
  • Type

    conf

  • DOI
    10.1109/ICASSP.2014.6854788
  • Filename
    6854788