DocumentCode
1801456
Title
The Scope of Adaptive Digital Games for Education
Author
Prince, Rikki ; Davis, Hugh C.
Author_Institution
Sch. of Electron. & Comput. Sci., Univ. of Southampton, Southampton
fYear
2008
fDate
17-19 Nov. 2008
Firstpage
167
Lastpage
169
Abstract
In learning technologies, there is a distinct difference between the user sequencing in a system based on IMS simple sequencing and an adaptive hypermedia system. This range of possibilities is important to consider when attempting to augment educational games with adaptive elements. This poster demonstrates how truly adaptive games could be designed and discusses why this is useful in the field of education.
Keywords
computer aided instruction; computer games; IMS simple sequencing; adaptive digital games; adaptive hypermedia system; educational games; learning technologies; user sequencing; Adaptive systems; Bayesian methods; Computer science; Computer science education; Displays; Educational technology; Games; Societies; Statistics; XML; adaptive; digital; education; games;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Games and Intelligent Toys Based Education, 2008 Second IEEE International Conference on
Conference_Location
Banff, BC
Print_ISBN
978-0-7695-3409-1
Type
conf
DOI
10.1109/DIGITEL.2008.29
Filename
4700751
Link To Document