DocumentCode
1810654
Title
Motion-swarm widgets for video interaction
Author
Boyd, Jeffrey E.
Author_Institution
Dept. of Comput. Sci., Univ. of Calgary, Calgary, AB
fYear
2009
fDate
6-8 May 2009
Firstpage
97
Lastpage
100
Abstract
Computer vision systems for human-computer interaction have tended towards more precise forms of interface that require complex vision tasks such as segmentation, tracking, object recognition, pose estimation, and gesture recognition. We present an alternate approach that extrapolates a method for enmasse audience interaction through video. The enmasse interaction simulates a particle moving in the field of motion created by the audience, and the audience interacts by manipulating the particle position. In this paper, we show that by adding sets of constraints to the particle motion, one can build GUI-style widgets. We describe several of these widgets and the results of a small-sample pilot study to test them. The results are not conclusive, but are encouraging, suggesting possibilities for video games and interactive theatre.
Keywords
computer vision; graphical user interfaces; human computer interaction; interactive video; GUI-style widgets; computer vision systems; gesture recognition; human-computer interaction; interactive theatre; motion-swarm widgets; object recognition; particle motion; pose estimation; segmentation; tracking; video games; video interaction; Art; Cameras; Computer science; Computer vision; Displays; Graphical user interfaces; Human computer interaction; Motion measurement; Object recognition; Tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis for Multimedia Interactive Services, 2009. WIAMIS '09. 10th Workshop on
Conference_Location
London
Print_ISBN
978-1-4244-3609-5
Electronic_ISBN
978-1-4244-3610-1
Type
conf
DOI
10.1109/WIAMIS.2009.5031441
Filename
5031441
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