• DocumentCode
    1810654
  • Title

    Motion-swarm widgets for video interaction

  • Author

    Boyd, Jeffrey E.

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Calgary, Calgary, AB
  • fYear
    2009
  • fDate
    6-8 May 2009
  • Firstpage
    97
  • Lastpage
    100
  • Abstract
    Computer vision systems for human-computer interaction have tended towards more precise forms of interface that require complex vision tasks such as segmentation, tracking, object recognition, pose estimation, and gesture recognition. We present an alternate approach that extrapolates a method for enmasse audience interaction through video. The enmasse interaction simulates a particle moving in the field of motion created by the audience, and the audience interacts by manipulating the particle position. In this paper, we show that by adding sets of constraints to the particle motion, one can build GUI-style widgets. We describe several of these widgets and the results of a small-sample pilot study to test them. The results are not conclusive, but are encouraging, suggesting possibilities for video games and interactive theatre.
  • Keywords
    computer vision; graphical user interfaces; human computer interaction; interactive video; GUI-style widgets; computer vision systems; gesture recognition; human-computer interaction; interactive theatre; motion-swarm widgets; object recognition; particle motion; pose estimation; segmentation; tracking; video games; video interaction; Art; Cameras; Computer science; Computer vision; Displays; Graphical user interfaces; Human computer interaction; Motion measurement; Object recognition; Tracking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Analysis for Multimedia Interactive Services, 2009. WIAMIS '09. 10th Workshop on
  • Conference_Location
    London
  • Print_ISBN
    978-1-4244-3609-5
  • Electronic_ISBN
    978-1-4244-3610-1
  • Type

    conf

  • DOI
    10.1109/WIAMIS.2009.5031441
  • Filename
    5031441