DocumentCode
1811745
Title
Efficient geometrical simulation and virtual commissioning performed in stamping
Author
Nia, N.K. ; Danielsson, Fredrik ; Lennartson, Bengt
fYear
2012
fDate
17-21 Sept. 2012
Firstpage
1
Lastpage
8
Abstract
In order to perform efficient geometrical simulation and virtual commissioning in stamping, three fields are investigated namely: simulation building time, collision detection time and optimization time. Hence, reducing time is the main theme of this paper. To reduce simulation building time and optimization time, an efficient stamping simulation model is built and tested. Collision detection time is examined by a relative motion method based on 3D to 2D geometrical collision detection. The presented results mean that simulation and virtual commissioning can be performed at least ten times faster compared to standard approaches.
Keywords
metal stamping; optimisation; production engineering computing; collision detection time; geometrical collision detection; geometrical simulation; optimization time; relative motion method; simulation building time; stamping simulation; virtual commissioning;
fLanguage
English
Publisher
ieee
Conference_Titel
Emerging Technologies & Factory Automation (ETFA), 2012 IEEE 17th Conference on
Conference_Location
Krakow
ISSN
1946-0740
Print_ISBN
978-1-4673-4735-8
Electronic_ISBN
1946-0740
Type
conf
DOI
10.1109/ETFA.2012.6489592
Filename
6489592
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