• DocumentCode
    182809
  • Title

    Motivation System for Virtual Creatures: Actions Driven by Needs

  • Author

    Zamarripa, Selene ; Madrigal, Daniel ; Ramos, Felix

  • Author_Institution
    Comput. Sci., CINVESTAV Guadalajara, Guadalajara, Mexico
  • fYear
    2014
  • fDate
    6-8 Oct. 2014
  • Firstpage
    206
  • Lastpage
    212
  • Abstract
    One of the biggest challenges in the development of virtual creatures is provide them with mechanisms that allow them to generate behaviors autonomously. Therefore we think it is possible to use agent architectures to endow those virtual entities, so to speak, with architectures that can serve as the brain for these entities. In this paper we present an agent architecture that takes as inspiration for its creation, biological and psychological theories that consider that needs are the cause of behaviors in living beings. To test the model, a predator-prey scenario was selected. In this virtual world, the creatures do not have an established purpose, therefore their survival completely depends on the satisfaction of their needs. As a result of this work we obtained autonomous entities that can survive in a predator-prey environment.
  • Keywords
    predator-prey systems; psychology; virtual reality; agent architectures; autonomous behavior generation; biological theories; creation theories; living being behaviors; motivational system; need satisfaction; predator-prey scenario; psychological theories; virtual creature development; virtual entities; Blood pressure; Computer architecture; Monitoring; Physiology; Predator prey systems; Psychology; Agent Architecture; Artificial Intelligence; Virtual Environment; Virtual Life;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds (CW), 2014 International Conference on
  • Conference_Location
    Santander
  • Print_ISBN
    978-1-4799-4678-5
  • Type

    conf

  • DOI
    10.1109/CW.2014.36
  • Filename
    6980763