DocumentCode
1837401
Title
A study on surface subdivision
Author
Ullah, Ahsan ; Harada, Koichi
Author_Institution
Graduate Sch. of Eng., Hiroshima Univ.
Volume
2
fYear
2006
fDate
20-22 Feb. 2006
Lastpage
1412
Abstract
Subdivision surface are currently one of the most powerful surface representations used to model smooth shapes. Subdivision has become a staple of the geometric modeling community allowing coarse, polygonal shapes to represent highly refined, smooth shapes with guaranteed continuity properties. Unlike regular surface splines, such as NURBS, subdivision surface can handle shapes of arbitrary topology in a unified framework which is important in designing aesthetically pleasing shapes. In this paper we have studied in detail on the quad/triangle subdivision scheme. The subdivision rules are obtained by decomposing the subdivision process into separate steps: linear subdivision followed by vertex-averaging followed by a vertex correction. In general for quad/triangle meshes the scheme produces nicer surface
Keywords
computational geometry; arbitrary topology; geometric modeling community; surface subdivision; vertex correction; vertex-averaging; Packaging; Power engineering and energy; Refining; Shape; Solid modeling; Spline; Surface reconstruction; Surface topography; Tensile stress; Topology; Catmull-Clark method; Loop method; linear subdivision; surface subdivision;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Communication Technology, 2006. ICACT 2006. The 8th International Conference
Conference_Location
Phoenix Park
Print_ISBN
89-5519-129-4
Type
conf
DOI
10.1109/ICACT.2006.206236
Filename
1625841
Link To Document