• DocumentCode
    1847851
  • Title

    Evolutionary swarm intelligence applied to robotics

  • Author

    Givigi, Sidney N., Jr. ; Schwartz, Howard M.

  • Author_Institution
    Dept. of Syst. & Comput. Eng., Carleton Univ., Ottawa, Ont., Canada
  • Volume
    2
  • fYear
    2005
  • fDate
    29 July-1 Aug. 2005
  • Firstpage
    1005
  • Abstract
    In this paper, we discuss some techniques for achieving swarm intelligent robots through the use of traits of personality. Traits of personality are characteristics of each robot that, altogether, define the robot´s behaviours. We discuss the use of evolutionary psychology in order to select a set of traits of personality that evolve due to a learning process based on reinforcement learning. The use of game theory is introduced and a simulation showing its potential is reported.
  • Keywords
    artificial life; evolutionary computation; game theory; intelligent robots; learning (artificial intelligence); psychology; evolutionary psychology; evolutionary swarm intelligence; game theory; learning process; personality traits; reinforcement learning; robot behaviour; robotics simulation; swarm intelligent robot; Biological system modeling; Computational modeling; Game theory; Intelligent robots; Learning; Particle swarm optimization; Predictive models; Psychology; Robot sensing systems; Systems engineering and theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mechatronics and Automation, 2005 IEEE International Conference
  • Print_ISBN
    0-7803-9044-X
  • Type

    conf

  • DOI
    10.1109/ICMA.2005.1626689
  • Filename
    1626689