DocumentCode
1848338
Title
Freeview rendering with trinocular camera
Author
Min, Dongbo ; Yun, SangUn ; SangUn Yuri ; Sohn, Kwanghoon
Author_Institution
Dept. of Electr. & Electron. Eng., Yonsei Univ., Seoul
fYear
2008
fDate
18-21 May 2008
Firstpage
3446
Lastpage
3449
Abstract
The paper presents a method for synthesizing novel view from the virtual camera with trinocular camera configuration. We propose a cost aggregation method with weighted least square for stereo matching, and address the occlusion problem by using cost functions computed with multiview images. We avoid the redundancy of estimating disparity maps for all the images by using simple geometry transfer method. The novel view is synthesized by view-dependent geometries on the 3D translation of virtual camera. Experimental results show that the proposed method yields the accurate disparity maps and the synthesized novel view is satisfactory enough to provide a viewer freeview videos.
Keywords
cameras; least squares approximations; stereo image processing; Freeview rendering; cost aggregation method; cost functions; disparity maps; geometry transfer method; stereo matching; trinocular camera configuration; virtual camera; weighted least square; Cameras; Computational geometry; Cost function; Image reconstruction; Information geometry; Least squares methods; Pixel; Rendering (computer graphics); Stereo vision; Videos;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems, 2008. ISCAS 2008. IEEE International Symposium on
Conference_Location
Seattle, WA
Print_ISBN
978-1-4244-1683-7
Electronic_ISBN
978-1-4244-1684-4
Type
conf
DOI
10.1109/ISCAS.2008.4542200
Filename
4542200
Link To Document