DocumentCode
1851310
Title
GETOLS: Game Embedded Testing of Learning Strategies
Author
Kellner, Gudrun ; Weißenbacher, A.
Author_Institution
Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
fYear
2012
fDate
27-30 March 2012
Firstpage
9
Lastpage
16
Abstract
Learning strategies are typically tested in rather conventional test settings, using questionnaires or observation as a method of information acquisition. However, such conventional test settings are far from the test taker´s everyday life situation and might therefore evoke stress. Embedding a learning strategies test into an educational computer game, provides several advantages over the conventional testing procedure: The test takers can stay in their familiar learning environment and even learn something during the process of being tested. We conducted an explorative study by testing 24 pupils, comparing the outcome of a conventional learning strategies test conducted by a psychologist with the results obtained by our GETOLS method. The high similarity of results strongly supports our approach.
Keywords
computer aided instruction; computer games; embedded systems; psychology; GETOLS method; conventional learning strategy; conventional test settings; conventional testing procedure; educational computer game; game embedded testing; information acquisition; psychologist; Computers; Educational institutions; Games; Psychology; Testing; Videos; Visualization; game embedded testing; learning strategies; learning styles; testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
Conference_Location
Takamatsu
Print_ISBN
978-1-4673-0885-4
Type
conf
DOI
10.1109/DIGITEL.2012.10
Filename
6185574
Link To Document