• DocumentCode
    1851310
  • Title

    GETOLS: Game Embedded Testing of Learning Strategies

  • Author

    Kellner, Gudrun ; Weißenbacher, A.

  • Author_Institution
    Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
  • fYear
    2012
  • fDate
    27-30 March 2012
  • Firstpage
    9
  • Lastpage
    16
  • Abstract
    Learning strategies are typically tested in rather conventional test settings, using questionnaires or observation as a method of information acquisition. However, such conventional test settings are far from the test taker´s everyday life situation and might therefore evoke stress. Embedding a learning strategies test into an educational computer game, provides several advantages over the conventional testing procedure: The test takers can stay in their familiar learning environment and even learn something during the process of being tested. We conducted an explorative study by testing 24 pupils, comparing the outcome of a conventional learning strategies test conducted by a psychologist with the results obtained by our GETOLS method. The high similarity of results strongly supports our approach.
  • Keywords
    computer aided instruction; computer games; embedded systems; psychology; GETOLS method; conventional learning strategy; conventional test settings; conventional testing procedure; educational computer game; game embedded testing; information acquisition; psychologist; Computers; Educational institutions; Games; Psychology; Testing; Videos; Visualization; game embedded testing; learning strategies; learning styles; testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Game and Intelligent Toy Enhanced Learning (DIGITEL), 2012 IEEE Fourth International Conference on
  • Conference_Location
    Takamatsu
  • Print_ISBN
    978-1-4673-0885-4
  • Type

    conf

  • DOI
    10.1109/DIGITEL.2012.10
  • Filename
    6185574