• DocumentCode
    1851486
  • Title

    Using astigmatism in wide angle HMDs to improve rendering

  • Author

    Pohl, Daniel ; Bolkart, Timo ; Nickels, Stefan ; Grau, Oliver

  • fYear
    2015
  • fDate
    23-27 March 2015
  • Firstpage
    263
  • Lastpage
    264
  • Abstract
    Lenses in modern consumer HMDs introduce distortions like astigmatism: only the center area of the displayed content can be perceived sharp while with increasing distance from the center the image gets out of focus. We show with three new approaches that this undesired side effect can be used in a positive way to save calculations in blurry areas. For example, using sampling maps to lower the detail in areas where the image is blurred through astigmatism, increases performance by a factor of 2 to 3. Further, we introduce a new calibration of user-specific viewing parameters that increase the performance by about 20-75%.
  • Keywords
    aberrations; helmet mounted displays; image processing; optical distortion; rendering (computer graphics); HMD; astigmatism; distortion; head mounted display; image blur; image rendering; Calibration; Distortion; Electronic mail; Lenses; Optical distortion; Rendering (computer graphics); Software; I.3.3 [Computer Graphics]: Picture / Image Generation —;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2015 IEEE
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/VR.2015.7223396
  • Filename
    7223396