DocumentCode
1854816
Title
Visual-based Sensory Motor Learning During Dynamic Balance Tasks Viewed in a Virtual Environment
Author
Betker, A.L. ; Moussavi, Z. ; Szturm, T.
Author_Institution
Univ. of Manitoba, Winnipeg
fYear
2007
fDate
22-26 Aug. 2007
Firstpage
6109
Lastpage
6112
Abstract
In this research, we applied a transformation to the normal trajectory used to move and track a visual target in a virtual environment, in order to evaluate adaptation to a visual-based sensory motor transformation. The ability to recalibrate internal to external spatial reference frames is important when changing the relationship between the self and the environment. The virtual task was controlled by the subject´s center of foot pressure (COP); the physical COP location is mapped (slaved) to an on-screen cursor (avatar). Target balloons appeared randomly on the screen and the subject was instructed to move the cursor (COP) to intersect the balloon and burst it. When the experimental transformation was applied, the trajectory of the avatar underwent a counter-clockwise rotation of 60deg this required the subjects to update their spatial reference coordinates between the physical COP position and the game avatar. Two parameters were calculated in order to investigate if learning occurred: 1) the displacement angle between the COP trajectory and the direct line path between the starting COP position and target position; and 2) the maximum perpendicular displacement between the COP trajectory and the direct line path to the balloon target. The results showed a decrease in movement error with learning.
Keywords
avatars; learning (artificial intelligence); vision; avatar; center of foot pressure; dynamic balance tasks; on-screen cursor; sensory motor learning; Avatars; Biological control systems; Electromyography; Error correction; Feedback control; Foot; Games; Muscles; Trajectory; Virtual environment; balance task; center of foot pressure; sensory motor learning; virtual environment; visual transformation; Adaptation, Physiological; Adult; Female; Humans; Learning; Male; Motor Skills; Postural Balance; Posture; Sensation; Task Performance and Analysis; User-Computer Interface; Visual Perception;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering in Medicine and Biology Society, 2007. EMBS 2007. 29th Annual International Conference of the IEEE
Conference_Location
Lyon
ISSN
1557-170X
Print_ISBN
978-1-4244-0787-3
Type
conf
DOI
10.1109/IEMBS.2007.4353743
Filename
4353743
Link To Document