• DocumentCode
    1858097
  • Title

    Designing real-time vision based augmented reality environments for 3D collaborative applications

  • Author

    Liu, Peiran ; Georganas, Nicolas D. ; Boulanger, Pierre

  • Author_Institution
    Multimedia Commun. Res. Lab., Ottawa Univ., Ont., Canada
  • Volume
    2
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    715
  • Abstract
    Augmented reality (AR) is a variation of virtual reality. It allows the user to see computer generated virtual objects superimposed upon the real world through the use of some kind of see-through head-mounted display. Human users of such system can interact with the virtual world and have additional information, such as character description of physical objects and instruction for performing physical tasks in form of annotation, speech instruction, image, and 3D model. This paper describes our work of building a wireless augmented reality prototype, which supports video-based 3D graphics and a keyboard interface over wearable computers to interact with virtual objects. A new technique for identifying real world objects and estimating their coordinate systems is introduced. The method utilizes a binary square marker, which can identify a great number of real world objects with markers tagged on them by using computer vision techniques.
  • Keywords
    augmented reality; computer vision; portable computers; real-time systems; 3D collaborative applications; 3D model; AR; annotation; binary square marker; character description; computer generated virtual objects; computer vision techniques; coordinate systems; image; keyboard interface; physical objects; physical task instruction; real world objects; real-time vision-based augmented reality environment design; see-through headmounted display; speech instruction; video-based 3D graphics; virtual reality; wearable computers; wireless augmented reality prototype; Application software; Augmented reality; Collaboration; Computer displays; Computer graphics; Humans; Object recognition; Speech; Virtual prototyping; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical and Computer Engineering, 2002. IEEE CCECE 2002. Canadian Conference on
  • ISSN
    0840-7789
  • Print_ISBN
    0-7803-7514-9
  • Type

    conf

  • DOI
    10.1109/CCECE.2002.1013029
  • Filename
    1013029