• DocumentCode
    1861190
  • Title

    Deformable volume rendering by 3D texture mapping and octree encoding

  • Author

    Fang, Shiaofen ; Huang, Su ; Srinivasan, Rajagopalan ; Raghavan, Raghu

  • Author_Institution
    Nat. Univ. of Singapore, Singapore
  • fYear
    1996
  • fDate
    Oct. 27 1996-Nov. 1 1996
  • Firstpage
    73
  • Lastpage
    80
  • Abstract
    Rendering deformable volume data currently needs separate processes for deformation and rendering, and is expensive in terms of both computational and memory costs. Recognizing the importance of unifying these processes, we present a new approach to the direct rendering of deformable volumes without explicitly constructing the intermediate deformed volumes. The volume deformation is done by a radial basis function that is piecewise linearly approximated by an adaptive subdivision of the octree encoded target volume. The octree blocks in the target volume are then projected, reverse morphed and texture mapped, using the SGI 3D texture mapping hardware, in a back-to-front order. A template-based Z-plane/block intersection method is used to expedite the block projection computation.
  • Keywords
    data visualisation; SGI 3D texture mapping hardware; adaptive subdivision; computational cost; deformable volume rendering; memory cost; octree block projection; octree encoding; piecewise linear approximation; radial basis function; reverse morphing; scientific visualization; template-based Z-plane/block intersection method; Animation; Computational efficiency; Data visualization; Deformable models; Encoding; Hardware; Information science; Interpolation; Rendering (computer graphics); Software algorithms; Solid modeling; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization '96. Proceedings.
  • Conference_Location
    San Francisco, CA, USA
  • Print_ISBN
    0-89791-864-9
  • Type

    conf

  • DOI
    10.1109/VISUAL.1996.567609
  • Filename
    567609