DocumentCode
1875904
Title
A two-mound service engineering framework: Lessons learned in the mobile game business in Japan
Author
Yamakami, Toshihiko
Author_Institution
Marketing Div., ACCESS, Chiba, Japan
fYear
2015
fDate
1-3 July 2015
Firstpage
191
Lastpage
196
Abstract
Advances in information and communication technologies are facilitating a shift from infrastructure business to service business. Service business engineering is still in its infant stage. Lessons learned from business model engineering on the scale of tens of millions of mobile users provide clues for designing frameworks in service engineering. The author proposes a framework for two-mound service engineering in order to understand the shift in the industrial landscape of mobile smartphone games in Japan.
Keywords
computer games; smart phones; Japan; industrial landscape; infant stage; infrastructure business; mobile game business; mobile smartphone games; mobile users; service business engineering; two-mound service engineering framework; Business; Data mining; Games; Land mobile radio; Sociology; Statistics; Service engineering; business model engineering; mobile game; social experience design; social service engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Communication Technology (ICACT), 2015 17th International Conference on
Conference_Location
Seoul
Print_ISBN
978-8-9968-6504-9
Type
conf
DOI
10.1109/ICACT.2015.7224782
Filename
7224782
Link To Document