• DocumentCode
    1875904
  • Title

    A two-mound service engineering framework: Lessons learned in the mobile game business in Japan

  • Author

    Yamakami, Toshihiko

  • Author_Institution
    Marketing Div., ACCESS, Chiba, Japan
  • fYear
    2015
  • fDate
    1-3 July 2015
  • Firstpage
    191
  • Lastpage
    196
  • Abstract
    Advances in information and communication technologies are facilitating a shift from infrastructure business to service business. Service business engineering is still in its infant stage. Lessons learned from business model engineering on the scale of tens of millions of mobile users provide clues for designing frameworks in service engineering. The author proposes a framework for two-mound service engineering in order to understand the shift in the industrial landscape of mobile smartphone games in Japan.
  • Keywords
    computer games; smart phones; Japan; industrial landscape; infant stage; infrastructure business; mobile game business; mobile smartphone games; mobile users; service business engineering; two-mound service engineering framework; Business; Data mining; Games; Land mobile radio; Sociology; Statistics; Service engineering; business model engineering; mobile game; social experience design; social service engineering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Communication Technology (ICACT), 2015 17th International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-8-9968-6504-9
  • Type

    conf

  • DOI
    10.1109/ICACT.2015.7224782
  • Filename
    7224782