• DocumentCode
    1881331
  • Title

    Using educational games in learning introductory programming: A pilot study on students´ perceptions

  • Author

    Ibrahim, Roliana ; Jaafar, Azizah

  • Author_Institution
    Coll. of Sci. & Technol., Univ. Teknol. Malaysia, Kuala Lumpur, Malaysia
  • Volume
    1
  • fYear
    2010
  • fDate
    15-17 June 2010
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Studies of using games for learning have being widely discussed in various literatures. This is due to believes that educational games (EG) can offer many learning benefits such as motivation, engagement and fun. Learning Programming requires many skills such as logical thinking and problem solving as well as understanding of abstract concepts. As a result, many students found that Programming is a challenging subject which resulted in low motivation to study the subject. Thus, it is worth to study how educational games help to enhance our students learning attitude towards Programming. This paper will discuss on our pilot study of students´ perceptions towards using educational games as their learning medium. Findings indicated that the attitude of most students are positive and they are also more motivated to learn Programming by using games compared to conventional method. Hopefully, this research provides some insights to understand our students´ perceptions regarding educational games usage in their learning.
  • Keywords
    computer aided instruction; computer games; programming; educational games; learning introductory programming; student perceptions; Adaptation model; Computers; Education; Games; Pediatrics; Programming profession; educational games; perceptions; programming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology (ITSim), 2010 International Symposium in
  • Conference_Location
    Kuala Lumpur
  • ISSN
    2155-897
  • Print_ISBN
    978-1-4244-6715-0
  • Type

    conf

  • DOI
    10.1109/ITSIM.2010.5561414
  • Filename
    5561414