• DocumentCode
    1890544
  • Title

    Line Detection from 3D Polygonal Meshes

  • Author

    Kim, Soo-Kyun ; Kim, Seok-Hun ; Kim, Jin-Sul

  • Author_Institution
    Dept. of Game Eng., Paichai Univ., DaeJeon, South Korea
  • fYear
    2010
  • fDate
    16-18 Dec. 2010
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    There are a number of techniques for line detection from 3D models, but not many of them exploit full power of modern graphical processor units. In this paper, we present high performance algorithm for line drawing based on idea of geometric buffers. Our processing is divided into two parts: first, geometric information required for further processing is projected into two-dimensional textures (geometric buffers); second, image processing methods are applied to these textures to detection of lines.
  • Keywords
    computational geometry; computer graphics; graphical user interfaces; image texture; 3D polygonal meshes; geometric buffers; image processing methods; line detection; line drawing; modern graphical processor units; two-dimensional textures; Geometry; Image edge detection; Laplace equations; Shape; Solid modeling; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Information Technologies and Applications (CUTE), 2010 Proceedings of the 5th International Conference on
  • Conference_Location
    Sanya
  • ISSN
    1976-0035
  • Print_ISBN
    978-1-4244-8813-1
  • Type

    conf

  • DOI
    10.1109/ICUT.2010.5677889
  • Filename
    5677889