• DocumentCode
    1906510
  • Title

    Object-Oriented Representation and Hierarchical Reinforcement Learning in Infinite Mario

  • Author

    Joshi, Madhura ; Khobragade, R. ; Sarda, S. ; Deshpande, Umesh ; Mohan, Swati

  • Author_Institution
    Comput. Sci. & Eng., VNIT, Nagpur, India
  • Volume
    1
  • fYear
    2012
  • fDate
    7-9 Nov. 2012
  • Firstpage
    1076
  • Lastpage
    1081
  • Abstract
    In this work, we analyze and improve upon reinforcement learning techniques used to build agents that can learn to play Infinite Mario, an action game. We extend the object-oriented representation by introducing the concept of object classes which can be effectively used to constrain state spaces. We then use this representation combined with the hierarchical reinforcement learning model as a learning framework. We also extend the idea of hierarchical RL by designing a hierarchy in action selection using domain specific knowledge. With the help of experimental results, we show that this approach facilitates faster and efficient learning for this domain.
  • Keywords
    computer games; learning (artificial intelligence); object-oriented methods; Infinite Mario action game; action selection; constrain state spaces; domain specific knowledge; hierarchical RL framework; hierarchical reinforcement learning model; object class concept; object-oriented representation; Abstracts; Decision making; Games; Learning (artificial intelligence); Markov processes; Object oriented modeling; Visualization; action games; action selection; hierarchical reinforcement learning; object-oriented representation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Tools with Artificial Intelligence (ICTAI), 2012 IEEE 24th International Conference on
  • Conference_Location
    Athens
  • ISSN
    1082-3409
  • Print_ISBN
    978-1-4799-0227-9
  • Type

    conf

  • DOI
    10.1109/ICTAI.2012.152
  • Filename
    6495169