• DocumentCode
    1907838
  • Title

    P2P Second Life: Experimental Validation Using Kad

  • Author

    Varvello, Matteo ; Diot, Christophe ; Biersack, Ernst

  • Author_Institution
    Thomson, Paris
  • fYear
    2009
  • fDate
    19-25 April 2009
  • Firstpage
    1161
  • Lastpage
    1169
  • Abstract
    Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communication could help cut the deployment cost and increase the scalability of Social Virtual Worlds such as Second Life. We design and build a communication infrastructure that distributes the management of the virtual world among user resources using a structured P2P network. Our communication infrastructure is implemented on the top of Kad, the P2P network that supports millions of eMule users. We then use avatar and object traces collected on Second Life to perform a realistic emulation of P2P Second Life over the Internet. We show that, despite using a standard P2P solution, P2P Second Life is mostly consistent, persistent and scalable. However, the latency avatars experience to recover from an inconsistent view of the virtual world can become disturbing for very large numbers of participants and objects. We analyze and discuss this limitation and give recommendation on how to design P2P Social Virtual Worlds.
  • Keywords
    Internet; avatars; peer-to-peer computing; Internet; Kad P2P network; P2P Second Life; avatar; peer-to-peer communication; social virtual world; Avatars; Communications Society; Delay; Emulation; File servers; Internet; Scalability; Second Life; Virtual environment; Web server;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    INFOCOM 2009, IEEE
  • Conference_Location
    Rio de Janeiro
  • ISSN
    0743-166X
  • Print_ISBN
    978-1-4244-3512-8
  • Electronic_ISBN
    0743-166X
  • Type

    conf

  • DOI
    10.1109/INFCOM.2009.5062029
  • Filename
    5062029