DocumentCode
1922849
Title
A Scalable End-to-End Optimized Real-Time Image-Based Rendering Framework on Graphics Hardware
Author
Rogmans, Sammy ; Lu, Jiangbo ; Lafruit, Gauthier
Author_Institution
Multimedia Group, IMEC, Leuven
fYear
2008
fDate
28-30 May 2008
Firstpage
129
Lastpage
132
Abstract
This paper presents the system-level overview of a real-time image- based rendering framework performing multiple intermediate view synthesis, completely on the Graphics Processing Unit (GPU). The software design achieves high-performance, yet maintains flexibility and ease of development through a hierarchical layered architecture. The framework implements the intermediate view synthesis by a chain of consecutive processing modules, as an extension to the Middlebury open software structure, allowing it to benchmark quality and execution time of individual modules for end-to-end system performance optimization. The modules can be flexibly coordinated, enabling scalability to run the multiple view synthesis in real-time on both powerful and weak GPUs.
Keywords
computer graphic equipment; image matching; optimisation; rendering (computer graphics); software architecture; stereo image processing; Middlebury open software structure; end-to-end system performance optimization; graphics hardware; graphics processing unit; real-time image-based rendering framework; software design; stereo matching; Computer architecture; Graphics; Hardware; Real time systems; Rendering (computer graphics); Scalability; Software design; Software performance; Software quality; System performance; GPU; end-to-end system optimization; framework; image-based rendering; real-time; scalability; stereo matching;
fLanguage
English
Publisher
ieee
Conference_Titel
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
Conference_Location
Istanbul
Print_ISBN
978-1-4244-1760-5
Electronic_ISBN
978-1-4244-1755-1
Type
conf
DOI
10.1109/3DTV.2008.4547825
Filename
4547825
Link To Document