DocumentCode
1940589
Title
Polyhedral surface smoothing with simultaneous mesh regularization
Author
Ohtake, Y. ; Belyaev, A.G. ; Bogaevski, I.A.
Author_Institution
Aizu Univ., Fukushima, Japan
fYear
2000
fDate
10-12 April 2000
Firstpage
229
Lastpage
237
Abstract
A computer graphics object reconstructed from real-world data often contains undesirable noise and small-scale oscillations. An important problem is how to remove the noise and oscillations while preserving desirable geometric features of the object. We develops methods for polyhedral surface smoothing and denoising with simultaneous increasing mesh regularity. We also propose an adaptive smoothing method allowing to reduce possible oversmoothing. Roughly speaking, our smoothing schemes consist of moving every vertex in the direction defined by the Laplacian flow with speed equal to a properly chosen function of the mean curvature at the vertex.
Keywords
computational geometry; computer graphics; mesh generation; surface fitting; Laplacian flow; adaptive smoothing method; computer graphics; geometric features; mean curvature; mesh regularization; mesh smoothing; noise; polyhedral surface smoothing; small-scale oscillations; Cities and towns; Computer graphics; Frequency; Laplace equations; Low-frequency noise; Noise reduction; Rough surfaces; Shape control; Smoothing methods; Surface roughness;
fLanguage
English
Publisher
ieee
Conference_Titel
Geometric Modeling and Processing 2000. Theory and Applications. Proceedings
Conference_Location
Hong Kong, China
Print_ISBN
0-7695-0562-7
Type
conf
DOI
10.1109/GMAP.2000.838255
Filename
838255
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