DocumentCode
1947163
Title
An agent control mechanism in virtual worlds for mobile users
Author
Matsubara, Kazuya ; Mizukubo, Yulu ; Morita, Tomo ; Tarumi, Hiroyuki ; Kusunoki, Fusako
Author_Institution
Graduate Sch. of Eng., Kagawa Univ., Japan
fYear
2005
fDate
19-21 May 2005
Firstpage
475
Lastpage
480
Abstract
We are developing a system that defines virtual worlds and present them as overlaying them onto the real world. People can visit them when they are walking about in a real city, with mobile terminals. We can define virtual buildings and virtual creatures as elements of a virtual world. For example, a virtual world may be an imaginary space of a role playing game scenario, and virtual creatures take their roles in the game. In this paper, we describe the agent control mechanism in virtual worlds and its implementation.
Keywords
Global Positioning System; mobile agents; mobile computing; virtual reality; GPS; active agent control mechanism; mobile information service; mobile phones; mobile terminals; user interface agent; virtual buildings; virtual creatures; virtual worlds; Art; Buildings; Cities and towns; Client-server systems; Displays; Global Positioning System; Interactive systems; Legged locomotion; Mobile handsets; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Active Media Technology, 2005. (AMT 2005). Proceedings of the 2005 International Conference on
Print_ISBN
0-7803-9035-0
Type
conf
DOI
10.1109/AMT.2005.1505401
Filename
1505401
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