• DocumentCode
    1951281
  • Title

    Human Factors for Designing a Haptic Interface for Interaction with a Virtual Environment

  • Author

    Zadeh, Mehrdad H. ; Wang, David ; Kubica, Eric

  • Author_Institution
    Waterloo Univ., Waterloo
  • fYear
    2007
  • fDate
    12-14 Oct. 2007
  • Firstpage
    21
  • Lastpage
    26
  • Abstract
    Designing haptic displays is one of the main challenges in creating virtual reality systems with the sense of touch. The design of the hardware and software of haptic interfaces depends critically on the capabilities of the human haptic system. For example, force feedback interfaces, due to inherent hardware limitations such as friction and actuator saturation, present forces to users in the case of interactions with a virtual environment which are only approximations of the forces that they would feel if they were interacting with the real world. Thus, quantitative human studies are required to obtain the impact on human performance of these approximations in the forces from the haptic devices. First, the focus of this paper is on the quantitative measures of human factors (force thresholds) that affect the design specifications of force feedback haptic interfaces when the human user or the object are in relative motion. Second, the effects of two direction of forces and the increment/decrement of forces are also studied through two experiments. It appears that the JNDs of human force perception depend on the force direction and the force increment/decrement, and these two variables must be incorporated in an efficient haptic design technique when the user´s hand is in motion.
  • Keywords
    force feedback; haptic interfaces; human factors; virtual reality; force feedback interfaces; force increment-decrement; force thresholds; haptic displays; haptic interface; haptic interfaces; human factors; virtual environment; virtual reality systems; Actuators; Displays; Force feedback; Force measurement; Friction; Haptic interfaces; Hardware; Human factors; Virtual environment; Virtual reality; Human factors; JND; force; haptic; interface design; limen; psychophysics; threshold;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic, Audio and Visual Environments and Games, 2007. HAVE 2007. IEEE International Workshop on
  • Conference_Location
    Ottawa, Ont.
  • Print_ISBN
    978-1-4244-1571-7
  • Electronic_ISBN
    978-1-4244-1571-7
  • Type

    conf

  • DOI
    10.1109/HAVE.2007.4371580
  • Filename
    4371580