DocumentCode
1951795
Title
Conversational virtual character for the Web
Author
Smid, Karlo ; Pandzic, Igor S.
Author_Institution
Ericsson Nikola Tesla ETK, Zagreb, Croatia
fYear
2002
fDate
2002
Firstpage
240
Lastpage
247
Abstract
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial intelligence (AI) techniques, the virtual characters are expected to represent the ultimate abstraction of a human-computer interface, the one where the computer looks, talks and acts like a human. Such an interface would include audio/video analysis and synthesis techniques combined with AI, dialogue management and a vast knowledge base in order to be able to respond quasi-intelligently to the users by: speech, gesture and even mood. While this goal lies further on in the future, we present an architecture that reaches towards it, at the same time aiming for a possibility of practical applications in the nearer future. Our architecture is aimed specifically at the Web. It involves a talking virtual character capable of involving in a fairly meaningful conversation with the user who types in the input
Keywords
artificial intelligence; computer animation; interactive systems; user interfaces; virtual reality; artificial intelligence; audio video analysis; conversation; dialogue management; graphical simulations; human-computer interface; talking virtual characters; Artificial intelligence; Computational modeling; Computer interfaces; Facial animation; Humans; Knowledge management; Natural languages; Service oriented architecture; Speech analysis; Speech synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation, 2002. Proceedings of
Conference_Location
Geneva
ISSN
1087-4844
Print_ISBN
0-7695-1594-0
Type
conf
DOI
10.1109/CA.2002.1017543
Filename
1017543
Link To Document