DocumentCode
1980066
Title
Research on the Collusion Problem for MMOG
Author
Shi Xiang-bin ; Wang Ying ; Liu Fang ; Zhou Xiao-Xue
Author_Institution
Sch. of Comput. Sci., Shenyang Univ. of Aeronaut. & Astronaut., Shenyang, China
fYear
2010
fDate
20-22 Aug. 2010
Firstpage
1
Lastpage
4
Abstract
This paper puts forward a kind of detecting method of collusion suitable for MMOG. Through the analysis of the collusion behavior by sociology, it is known that participates in collusion exist abnormal behavior and abnormal relations between earning and losses. Firstly, the behavior patterns library is established for the players, and it is applied to detect their abnormal behavior. Simultaneously, the players´relations between earning and losses are described by statistics to detect the abnomal relation. At last ,the probability of collusion among abnomal players is calculated by theory of evidence. The experiment results show that this method can accurately detect collusion, and collusion behavior would been restrained.
Keywords
computer games; probability; MMOG; abnormal behavior detection; behavior pattern library; collusion detection method; collusion probability; massively multiplayer online game; sociology; Commercial law; Computer science; Computers; Conferences; Educational institutions; Games; Sociology;
fLanguage
English
Publisher
ieee
Conference_Titel
Internet Technology and Applications, 2010 International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-5142-5
Electronic_ISBN
978-1-4244-5143-2
Type
conf
DOI
10.1109/ITAPP.2010.5566410
Filename
5566410
Link To Document