• DocumentCode
    1992229
  • Title

    Finger tracking for interaction in augmented environments

  • Author

    Dorfmüller-Ulhaas, Klaus ; Schmalstieg, Dieter

  • Author_Institution
    Imagination Comput. Services, Vienna Univ. of Technol., Austria
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    55
  • Lastpage
    64
  • Abstract
    Optical tracking systems allow three-dimensional input for virtual environment applications with high precision and without annoying cables. Spontaneous and intuitive interaction is possible through gestures. The authors present a finger tracker that allows gestural interaction and is simple, cheap, fast, robust against occlusion and accurate. It is based on a marked glove, a stereoscopic tracking system and a kinematic 3D model of the human finger. Within our augmented reality application scenario, the user is able to grab, translate, rotate, and release objects in an intuitive way. We demonstrate our tracking system in an augmented reality chess game, allowing a user to interact with virtual objects
  • Keywords
    augmented reality; computer games; gesture recognition; optical tracking; stereo image processing; augmented environment interaction; augmented reality application scenario; augmented reality chess game; finger tracker; finger tracking; gestural interaction; human finger; intuitive interaction; kinematic 3D model; marked glove; optical tracking systems; stereoscopic tracking system; three-dimensional input; tracking system; user interaction; virtual environment applications; virtual objects; Application software; Cables; Control systems; Fingers; Mice; Optical computing; Optical sensors; Taxonomy; Tracking; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Augmented Reality, 2001. Proceedings. IEEE and ACM International Symposium on
  • Conference_Location
    New York, NY
  • Print_ISBN
    0-7695-1375-1
  • Type

    conf

  • DOI
    10.1109/ISAR.2001.970515
  • Filename
    970515