DocumentCode
2004257
Title
A dynamic loading mechanism for large-scale 3D visualization
Author
Xiang Li ; Wanggen Wan ; Rui Wang ; Yangyang Jia ; Ke Lu
Author_Institution
Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
fYear
2011
fDate
14-16 Nov. 2011
Firstpage
89
Lastpage
92
Abstract
In this paper, we provide an effective memory management mechanism to handle massive 3D data. No matter what data it is, we selectively loading 3D data we just need, basing on view frustum, camera direction, distance and some restrictions which we can easily define. We use BVH (Bounding Volume Hierarchy) to organize scene data. And create two level to handle node loading and computer graphics rendering separately. After implement the system, we so some experiment use 3D scene data. The result shows that our mechanism has higher usage of computer memory and rendering more stably.
Keywords
image processing; rendering (computer graphics); storage management; 3D scene data; BVH; bounding volume hierarchy; camera direction; computer graphics rendering; distance; dynamic loading mechanism; frustum; large-scale 3D visualization; memory management mechanism; node loading; 3D rendering; dynamic loading; massive data; memory management;
fLanguage
English
Publisher
iet
Conference_Titel
Wireless Mobile and Computing (CCWMC 2011), IET International Communication Conference on
Conference_Location
Shanghai
Type
conf
DOI
10.1049/cp.2011.0853
Filename
6194810
Link To Document