• DocumentCode
    2004257
  • Title

    A dynamic loading mechanism for large-scale 3D visualization

  • Author

    Xiang Li ; Wanggen Wan ; Rui Wang ; Yangyang Jia ; Ke Lu

  • Author_Institution
    Sch. of Commun. & Inf. Eng., Shanghai Univ., Shanghai, China
  • fYear
    2011
  • fDate
    14-16 Nov. 2011
  • Firstpage
    89
  • Lastpage
    92
  • Abstract
    In this paper, we provide an effective memory management mechanism to handle massive 3D data. No matter what data it is, we selectively loading 3D data we just need, basing on view frustum, camera direction, distance and some restrictions which we can easily define. We use BVH (Bounding Volume Hierarchy) to organize scene data. And create two level to handle node loading and computer graphics rendering separately. After implement the system, we so some experiment use 3D scene data. The result shows that our mechanism has higher usage of computer memory and rendering more stably.
  • Keywords
    image processing; rendering (computer graphics); storage management; 3D scene data; BVH; bounding volume hierarchy; camera direction; computer graphics rendering; distance; dynamic loading mechanism; frustum; large-scale 3D visualization; memory management mechanism; node loading; 3D rendering; dynamic loading; massive data; memory management;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Wireless Mobile and Computing (CCWMC 2011), IET International Communication Conference on
  • Conference_Location
    Shanghai
  • Type

    conf

  • DOI
    10.1049/cp.2011.0853
  • Filename
    6194810