DocumentCode
2007041
Title
A LIC method based on cool/warm tone
Author
Kai, Yue ; Hua-xun, Xu ; Xun, Cai ; Si-kun, LI
Author_Institution
Coll. of Comput., Nat. Univ. of Defense Technol., Changsha, China
fYear
2010
fDate
23-25 Nov. 2010
Firstpage
239
Lastpage
243
Abstract
Texture-based methods are important ways to visualize flow filed, yet they can´t reflect the concrete vector direction very well. To solve this problem, this paper presents a novel method which unitizes cool/warm model and LIC technologies. By controlling the color change on the sparse texture fragments in the LIC integration, we achieve the goal of reflecting flow direction by cool/warm color transformation. We also adopt hardware-accelerated technologies, such as GLSL(OpenGL Shading Language), to improve the rendering performance. The experiments show that our method can reflect the flow direction perfect and also improve the final representation quality.
Keywords
image colour analysis; image texture; rendering (computer graphics); LIC integration; LIC method; LIC technologies; OpenGL Shading Language; color change; concrete vector direction; cool/warm tone; final representation quality; flow direction perfect; hardware-accelerated technologies; rendering performance; sparse texture fragments; texture based method; warm color transformation; Computational modeling; Image color analysis; Lighting; Noise; Nonlinear dynamical systems; Rendering (computer graphics); Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-5856-1
Type
conf
DOI
10.1109/ICALIP.2010.5684368
Filename
5684368
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