• DocumentCode
    2010195
  • Title

    Studies on the application of particle system in the virtual battlefield situation expression

  • Author

    Zhang, Xin ; Wu, Zhi-qiang ; Liu, Song ; Wang, Xue-feng

  • Author_Institution
    Inst. of Surveying & Mapping, Inf. Eng. Univ., Zhengzhou, China
  • fYear
    2010
  • fDate
    23-25 Nov. 2010
  • Firstpage
    503
  • Lastpage
    507
  • Abstract
    During the expressed of the virtual battlefield situation, a lot of irregular objects have to be simulated. Particle system is an effect way for the modeling of fuzzy object, which need dynamic modeling. We expatiate on the application of the particle system from the aspect of tactics situation express and from two aspects: combat entity simulation and environment entity simulation, and analyzing the optimize method of the particle system from Particle reuse, Frustum, Billboard and Texture Mapping, LOD. Finally, we design and establish an antitype system with the design pattern, which verify the result of the research.
  • Keywords
    cartography; fuzzy set theory; military computing; solid modelling; virtual reality; LOD; antitype system; billboard mapping; combat entity simulation; design pattern; dynamic modeling; environment entity simulation; frustum; fuzzy object modelling; irregular objects; particle reuse; particle system; tactics situation express; texture mapping; virtual battlefield situation expression; Analytical models; Computational modeling; Optimization; Real time systems; Snow; Training; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Audio Language and Image Processing (ICALIP), 2010 International Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4244-5856-1
  • Type

    conf

  • DOI
    10.1109/ICALIP.2010.5684519
  • Filename
    5684519