DocumentCode
2026828
Title
Reducing computational time on evolution under the real environment using fitness estimation
Author
Yamamoto, Masaya ; Hashiyama, Tomonori ; Okuma, Shigeru
Author_Institution
Dept. of Electr. Eng., Nagoya Univ., Japan
Volume
4
fYear
2000
fDate
2000
Firstpage
2497
Abstract
Evolutionary computations (ECs) are widely applied to optimization problems. Although they show good performance in many cases, they are generally time-consuming because of their trial-and-error-based characteristics. One of the main advantages of ECs is their flexible fitness definitions. Recently, interactive ECs (IECs), which are derived by human evaluation, have shown their performance in the field of design schemes. In IECs, there is a serious problem that the load for the human evaluator is very high. In this paper, we apply a fitness estimation method to lighten the load of the human evaluator. Evolutions of robots are examined using LEGO Mindstorms to show the feasibility of the proposed method
Keywords
control system CAD; evolutionary computation; interactive systems; optimal control; optimisation; robots; software performance evaluation; LEGO Mindstorms; computation time reduction; design schemes; fitness estimation; flexible fitness definitions; human evaluation; human evaluator load; interactive evolutionary computation; optimization problems; performance; robot evolution; trial-and-error characteristics; Genetics; Humans; Infrared sensors; Mobile robots; Morphology; Robot control; Shape control; Tactile sensors; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Industrial Electronics Society, 2000. IECON 2000. 26th Annual Confjerence of the IEEE
Conference_Location
Nagoya
Print_ISBN
0-7803-6456-2
Type
conf
DOI
10.1109/IECON.2000.972389
Filename
972389
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