DocumentCode
2033412
Title
Exploiting change blindness to expand walkable space in a virtual environment
Author
Suma, Evan A. ; Clark, Seth ; Finkelstein, Samantha L. ; Wartell, Zachary
Author_Institution
Univ. of North Carolina at Charlotte, Charlotte, NC, USA
fYear
2010
fDate
20-24 March 2010
Firstpage
305
Lastpage
306
Abstract
We present a technique for exploiting change blindness to allow the user to walk through an immersive virtual environment that is much larger than the available physical workspace. This approach relies on subtle manipulations to the geometry of a dynamic environment model to redirect the user´s walking path without becoming noticeable. We describe a virtual environment which was implemented both as a proof-of-concept and a test case for future evaluation. Anecdotal evidence from our informal tests suggest a compelling illusion, though a formal study against existing methods is required to evaluate the usefulness of this technique.
Keywords
virtual reality; change blindness; dynamic environment model; geometry; immersive virtual environment; proof-of-concept; walkable space; Blindness; Computer graphics; Geometry; Layout; Legged locomotion; Navigation; Solid modeling; Switches; Testing; Virtual environment; locomotion; real walking; virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference (VR), 2010 IEEE
Conference_Location
Waltham, MA
ISSN
1087-8270
Print_ISBN
978-1-4244-6237-7
Electronic_ISBN
1087-8270
Type
conf
DOI
10.1109/VR.2010.5444752
Filename
5444752
Link To Document