• DocumentCode
    2049167
  • Title

    GPU Supported Patch-Based Tessellation for Dual Subdivision

  • Author

    Fengtao Fan ; Fuhua Cheng

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Kentucky, Lexington, KY, USA
  • fYear
    2009
  • fDate
    11-14 Aug. 2009
  • Firstpage
    5
  • Lastpage
    10
  • Abstract
    A novel patch-based tessellation method for a dual subdivision scheme, the Doo-Sabin subdivision, is presented. Patch-based refinement for face-split subdivision schemes such as Catmull-Clark subdivision or Loop subdivision has been widely studied. But there is no patch-based tessellation algorithm for dual subdivision scheme yet. The method presented in this paper is the first attempt to fill up that gap. The new method uses an 1D array to hold vertices; it creates a patch corresponding to a vertex in the original mesh and does not have any numerical roundoff gaps on patch boundaries. These characteristics are different from those of patch-based refinements for face-split subdivision schemes. Experimental results show that our algorithm achieves real time tessellation performance for moderate meshes.
  • Keywords
    computational geometry; computer graphic equipment; mesh generation; surface fitting; 1D array; Doo-Sabin subdivision; GPU; dual subdivision scheme; face-split subdivision scheme; mesh; patch-based refinement; patch-based tessellation method; subdivision surface; Computer graphics; Computer science; Facial animation; Hardware; Kernel; Mesh generation; Rendering (computer graphics); Solid modeling; Topology; Visualization; patch-based refinement; programmable graphics hardware; subdivision surfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualization, 2009. CGIV '09. Sixth International Conference on
  • Conference_Location
    Tianjin
  • Print_ISBN
    978-0-7695-3789-4
  • Type

    conf

  • DOI
    10.1109/CGIV.2009.70
  • Filename
    5298385