DocumentCode
2064640
Title
The simulation and execution architecture for the NAVL DVR system
Author
Wedlake, Martine ; Li, Kin F.
Author_Institution
Dept. of Electr. & Comput. Eng., Victoria Univ., BC, Canada
Volume
1
fYear
1997
fDate
20-22 Aug 1997
Firstpage
93
Abstract
The Newtonian Architecture for Virtual Landscapes Distributed Virtual Reality (NAVL DVR) system compensates for network lag by using a distributed execution model. This paper presents the design of the simulation and execution architecture for the NAVL DVR system. Highlights include: event driven behaviour execution routines, simulation infrastructure for evaluating paths through space-time at local display nodes, and the thread architecture for the simulation and execution architecture support
Keywords
computer networks; digital simulation; virtual reality; NAVL DVR system; Newtonian architecture for virtual landscapes distributed virtual reality system; distributed execution model; event driven behaviour execution routines; local display nodes; network lag; simulation infrastructure; thread architecture; Computational modeling; Computer architecture; Dead reckoning; Discrete event simulation; Local area networks; Master-slave; Network servers; Peer to peer computing; Telecommunication traffic; Wide area networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications, Computers and Signal Processing, 1997. 10 Years PACRIM 1987-1997 - Networking the Pacific Rim. 1997 IEEE Pacific Rim Conference on
Conference_Location
Victoria, BC
Print_ISBN
0-7803-3905-3
Type
conf
DOI
10.1109/PACRIM.1997.619909
Filename
619909
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