• DocumentCode
    2064640
  • Title

    The simulation and execution architecture for the NAVL DVR system

  • Author

    Wedlake, Martine ; Li, Kin F.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Victoria Univ., BC, Canada
  • Volume
    1
  • fYear
    1997
  • fDate
    20-22 Aug 1997
  • Firstpage
    93
  • Abstract
    The Newtonian Architecture for Virtual Landscapes Distributed Virtual Reality (NAVL DVR) system compensates for network lag by using a distributed execution model. This paper presents the design of the simulation and execution architecture for the NAVL DVR system. Highlights include: event driven behaviour execution routines, simulation infrastructure for evaluating paths through space-time at local display nodes, and the thread architecture for the simulation and execution architecture support
  • Keywords
    computer networks; digital simulation; virtual reality; NAVL DVR system; Newtonian architecture for virtual landscapes distributed virtual reality system; distributed execution model; event driven behaviour execution routines; local display nodes; network lag; simulation infrastructure; thread architecture; Computational modeling; Computer architecture; Dead reckoning; Discrete event simulation; Local area networks; Master-slave; Network servers; Peer to peer computing; Telecommunication traffic; Wide area networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications, Computers and Signal Processing, 1997. 10 Years PACRIM 1987-1997 - Networking the Pacific Rim. 1997 IEEE Pacific Rim Conference on
  • Conference_Location
    Victoria, BC
  • Print_ISBN
    0-7803-3905-3
  • Type

    conf

  • DOI
    10.1109/PACRIM.1997.619909
  • Filename
    619909