DocumentCode
2104736
Title
Effects of 2D/3D visual feedback and visuomotor collocation on motor performance in a Virtual Peg Insertion Test
Author
Fluet, M.-C. ; Lambercy, Olivier ; Gassert, Roger
Author_Institution
Rehabilitation Eng. Lab., ETH Zurich, Zurich, Switzerland
fYear
2012
fDate
Aug. 28 2012-Sept. 1 2012
Firstpage
4776
Lastpage
4779
Abstract
This paper evaluates the influence of three different types of visual feedback on the motor performance of healthy subjects during the repeated execution of a Virtual Peg Insertion Test developed for the assessment of sensorimotor function of arm and hand in neurologically impaired subjects. One test trial consists of the grasping and insertion of 9 pegs into 9 holes using a haptic display with instrumented grasping handle. Three groups performed 10 trials initially on three different setups (group 1 with standard 2D visual feedback, group 2 with 3D, and group 3 with collocated 3D visual feedback) followed by 10 more trials with the setup with 2D visual feedback. The total execution time and the mean collision force as well as the time and the collision force for 6 different movement phases were compared between groups and analyzed in function of the number of repetitions. Results showed significantly lower time to approach and align the visual cursor with the peg with the 2D setup over the first 10 trials compared to the two other groups, suggesting limitations of the 3D setup. Furthermore, a significant decrease of the total execution time was found in the first 10 trials for all groups. For the 10 following trials, only group 3 showed a significant decrease in the total execution time, suggesting that the learning did not transfer to the 2D setup for this group.
Keywords
haptic interfaces; mechanoception; neurophysiology; patient rehabilitation; 2D visual feedback; 3D visual feedback; arm; grasping; hand; haptic display; mean collision force; motor performance; neurologically impaired subject; sensorimotor function; total execution time; virtual peg insertion test; visual cursor; visuomotor collocation; Force; Grasping; Three dimensional displays; Two dimensional displays; Virtual reality; Visualization; Adult; Biofeedback, Psychology; Feedback, Sensory; Female; Humans; Imaging, Three-Dimensional; Movement; Psychomotor Performance; Reaction Time; User-Computer Interface; Young Adult;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering in Medicine and Biology Society (EMBC), 2012 Annual International Conference of the IEEE
Conference_Location
San Diego, CA
ISSN
1557-170X
Print_ISBN
978-1-4244-4119-8
Electronic_ISBN
1557-170X
Type
conf
DOI
10.1109/EMBC.2012.6347035
Filename
6347035
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