DocumentCode
2122438
Title
Benefits from semi-asynchronous checkpointing for time warp simulations of a large state PCS model
Author
Santoro, Andrea ; Quaglia, Francesco
Author_Institution
Dipt. di Inf. e Sistemistica, Rome Univ., Italy
Volume
2
fYear
2001
fDate
2001
Firstpage
1339
Abstract
Checkpointing overhead is a major obstacle for the effectiveness of time warp parallel discrete event simulators. Semi-asynchronous checkpointing is a solution to tackle this obstacle for time warp simulations on distributed memory systems based on Myrinet. In this solution, checkpoint operations are offloaded from the host CPU and are charged to a DMA engine on board Myrinet network cards. In this paper we report an empirical evaluation of the benefits from semi-asynchronous checkpointing for time warp simulations of a large state personal communication system (PCS) model. PCS simulation models are typically characterized by high communication locality among the logical processes hosted by the same machine, therefore the hardware on board the Myrinet cards is typically underutilized if used to support exclusively communication. We show that the execution speed of time warp simulations of a large state PCS model can be increased when semi-asynchronous checkpointing is adopted
Keywords
distributed memory systems; personal communication networks; telecommunication computing; time warp simulation; Myrinet; PCS model; checkpoint operations; checkpointing overhead; distributed memory systems; large state personal communication system; logical process; semi-asynchronous checkpointing; time warp parallel discrete event simulators; Checkpointing; Delay effects; Discrete event simulation; Engines; Hardware; Libraries; Personal communication networks; Remuneration; Time warp simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 2001. Proceedings of the Winter
Conference_Location
Arlington, VA
Print_ISBN
0-7803-7307-3
Type
conf
DOI
10.1109/WSC.2001.977454
Filename
977454
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